Yoshinori ono biography of donald

  • Yoshinori Ono (小野 義徳) is a producer, former sound manager and former brand manager at Capcom.
  • Read all about Yoshinori Ono with TV Guide's exclusive biography including their list of awards, celeb facts and more at TV Guide.
  • A Japanese artist and producer.
  • TitleRelease statusCredited as Saturday Night Slam MastersJuly 13, Music Producer (Uncredited)[4]Street Fighter AlphaJune 5, Sound Programmer (Uncredited)[5]Mega Man: Battle & ChaseMarch 20, Music Composer Street Fighter Alpha 3June 29, Sound Manager Street Fighter III 3rd StrikeMay 12, Sound Producer Breath of Fire IVApril 27, Opening FMV Sound Manager Spawn: In the Demon's HandAugust 10, Sound Producer Dino Crisis 2September 13, Publicist Devil May CryOctober 16, Sound Design Coordination Onimusha: WarlordsJanuary 25, Sound Manager Heavy Metal: GeomatrixJuly 12, Sound Producer Onimusha 2: Samurai's DestinyMarch 7, Assistant Producer Chaos LegionMarch 6, Producer Resident Evil OutbreakDecember 11, CG modeling Resident Evil Outbreak File 2September 9, Character design director Capcom Fighting JamNov
  • yoshinori ono biography of donald
  • acelog94 years ago#41

    Personally, I respect him more by his SFV work than for SFIV. Even SF III took more risks with the character selection adding fresh new characters as SF IV felt pretty much like SF
    SF IV was mainly SF II but in 3D and destroying the story.

    It was not necessary to keep having Bison as villain, reviving Gouken, reviving Charlie as Frankenstein, creating Oni, etc. The 3D art direction is horrible, they look like clay characters.
    Then you have little things like changing Ken look and playstyle when in SF3 he still has the SF2 attire, look and gameplay.

    Many things went wrong with the series since he got in charge. Plus the whole SFXT fiasco (one of the biggest PR shames in history of gaming) and not having Darkstalkers revived even if they teased us with that

    I give him the credit of reviving the franchise but many things went wrong with that. Giving too much power to a few competitive players and putting stupid CPT logos in the asses of characters neve

    Katsuhiro Harada

    Japanese video game director and producer (born )

    Katsuhiro Harada (原田 勝弘, Harada Katsuhiro, born June 10, ) is a Japanese game director and producer for Bandai Namco Entertainment. He fryst vatten best known for his work with the fighting game series Tekken.

    Biography

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    Harada was born in Osaka, Japan, and grew up within the Nara Prefecture region.[1] He later moved to Tokyo, Japan. During his childhood, video games were viewed with a great deal of suspicion in Japan. His parents would not buy him a home console, and as a result often sneaked into arcade centres, where he would occasionally be discovered and dragged out. He worked hard and ended up securing a place at Waseda University. He has studied judo, karate and a little bit of taekwondo in the past.[2] He attended Waseda University along with Dead or Alive creator Tomonobu Itagaki[3] and holds a degree in psychology. During his university studies, he took a few kinesisk